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Crystal Defender
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Devlog
Crystal Defender V4.0 Update
September 03, 2024
by
Spontini
Rebuilt the UI system from scratch for improved visuals and optimization. Added two new soundtracks. Reworked the enemy spawn logic to enhance optimization and consistency...
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Version 3.1 - Bugfix Update
June 07, 2024
by
Spontini
Fixed an issue where the restart button would not spawn any enemies. Fixed an issue where returning to the main menu and clicking on play would cause enemies to spawn twice as often...
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Hotfix
June 05, 2024
by
Spontini
Fixed a bug in the transition logic that resulted in the game freezing and becoming unresponsive...
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Minor Bug Fixes
June 05, 2024
by
Spontini
Fixed various audio-related issues. Adjusted audio levels for a more balanced soundscape. Added an indicator to signal the start of a new wave spawn. Adjusted the placement of certain UI elements. Fix...
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WebGL Support and QoL Improvements
June 04, 2024
by
Spontini
Added WebGL support. Added outlines to enemies. Adjusted game balance. Adjusted the Main Camera position for improved visuals. Added indicators for buildable tiles. Added sound effects (SFX) for placi...
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Hotfix
June 03, 2024
by
Spontini
Fixed game-breaking bugs that occurred when transitioning between scenes. Adjusted the colors of toggle elements. Fixed an issue where gold could drop below zero...
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